Liquid glass material lab
Material controls
LIGHT
THROUGH
LAYERS
THROUGH
LAYERS
Drag the pane. Arrow keys move the focused pane; Shift moves faster, Home resets it.
This liquid glass material lab uses the site's real WebGL shader. Its canvas backdrop replaces DOM capture. The label above it stays live HTML.
Advanced material settings
Local material: 18.8% color, distortion 4, chromatic aberration 0.4, rim softness 6 px.
Interactive WebGL lab loads when nearby. Enable JavaScript to change these settings.