f.Felipe de Soto

Liquid glass material lab

Material controls

Drag the pane. Arrow keys move the focused pane; Shift moves faster, Home resets it.

This liquid glass material lab uses the site's real WebGL shader. Its canvas backdrop replaces DOM capture. The label above it stays live HTML.

Advanced material settings

Local material: 18.8% color, distortion 4, chromatic aberration 0.4, rim softness 6 px.

Interactive WebGL lab loads when nearby. Enable JavaScript to change these settings.